source: internals/2016/screencastmultiplayergame_control/branches/MotionDetector3 works well for vertical motion, has detector sensitivity calibration, score calculation is bad/.idea/compiler.xml @ 16580

Last change on this file since 16580 was 16580, checked in by jesteves, 3 years ago

Added Motion Detector version that works for vertical motion (phone horizontal to the floor). The calculation of the score for each action is not good.

File size: 686 bytes
Line 
1<?xml version="1.0" encoding="UTF-8"?>
2<project version="4">
3  <component name="CompilerConfiguration">
4    <resourceExtensions />
5    <wildcardResourcePatterns>
6      <entry name="!?*.java" />
7      <entry name="!?*.form" />
8      <entry name="!?*.class" />
9      <entry name="!?*.groovy" />
10      <entry name="!?*.scala" />
11      <entry name="!?*.flex" />
12      <entry name="!?*.kt" />
13      <entry name="!?*.clj" />
14      <entry name="!?*.aj" />
15    </wildcardResourcePatterns>
16    <annotationProcessing>
17      <profile default="true" name="Default" enabled="false">
18        <processorPath useClasspath="true" />
19      </profile>
20    </annotationProcessing>
21  </component>
22</project>
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