Changeset 16588


Ignore:
Timestamp:
Sep 6, 2016, 6:38:15 PM (3 years ago)
Author:
jesteves
Message:

Small update in Motion Detector in v3.

Location:
internals/2016/screencastmultiplayergame_control/trunk/SharedApp/MultiplayerGame_v3/Assets
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • internals/2016/screencastmultiplayergame_control/trunk/SharedApp/MultiplayerGame_v3/Assets/Scripts/Game/MotionDetection.cs

    r16587 r16588  
    7272        }
    7373        */
    74 
    75         public void ReceivedMessageFromPlugin(string message) {
    76                 Debug.Log("ReceivedMessageFromPlugin: Message received from plugin: " + message + ".");
    77         }
    78 
     74       
    7975        public void ReceivedActionDetailsFromPlugin(string message) {
    8076                string[] stringArray = message.Split (':').ToArray ();
  • internals/2016/screencastmultiplayergame_control/trunk/SharedApp/MultiplayerGame_v3/Assets/Scripts/Game/MotionDetector.cs

    r16586 r16588  
    6161        }
    6262
    63         /*
    64         public string TestSaySomethingFromPlugin() {
    65                 Debug.Log ("TestSaySomethingFromPlugin: Going to run plugin function...");
    66                 string pluginResponse = pluginClass.CallStatic<string>("getMessage");
    67                 Debug.Log ("TestSaySomethingFromPlugin: Plugin function returned: " + pluginResponse);
    68                 return pluginResponse;
    69         }
    70        
    71         public void TestAskSomethingFromPlugin() {
    72                 Debug.Log ("TestAskSomethingFromPlugin: Going to call a plugin function...");
    73                
    74                 instance.Call("showSomething", "Eu sou o ", "Ze");
    75         }
    76         */
    7763        #endif
    7864}
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